I can still feel the controller slipping in my sweaty palms. It’s 1996, I’m in my friend Dave’s basement, and we’re playing Resident Evil for the first time. The fixed camera angle shows an empty hallway in the Spencer Mansion. Nothing’s happening. Just an empty corridor with dated polygonal wallpaper. But the sound—oh god, the sound. Faint, deliberate footsteps growing closer. Something’s coming, but the camera won’t let us see what. Dave and I are…

Pin It