Few gaming moments are genuinely transformative, but for me, the appearance of Tomb Raider was precisely that. The late 1990s were a time when games had a penchant for world-building and interactivity, promising moments of adventure and danger (especially as CD-ROM technology allowed developers to become more sophisticated in their art and design abilities). One game stuck out to me on a Blockbuster shelf one day: a title called Tomb Raider. Nothing about the box…
I first met Solid Snake on a frigid January night in 1999. My roommate had gone home for the weekend,…
Exploring the Controversies Around The Last of Us Two: Why Fans Were Angry and How the Studio Responded In 2020,…
My experience with games changed profoundly after playing The Last of Us. I can’t quite recall another game I looked…