The Immersive Worlds of Ultima I first encountered the world of Britannia on a rainy Saturday in 1990, huddled in the computer room of my friend Dave’s basement. His older brother had acquired Ultima VI: The False Prophet through means Dave described as “probably not entirely legal,” but at thirteen, such ethical concerns were easily overshadowed by the promise of a fantasy world more complex than anything we’d experienced in our limited gaming lives. Dave’s…
Warcraft Before WoW: The RTS Series I Lost Weekends To It’s kind of funny how a simple shareware CD changed…
The first time I played The Secret of Monkey Island, I was sixteen and spending the night at my friend…
Christmas 1997 was a turning point in my gaming life, though I didn’t realize it at the time. My then-girlfriend…
The summer of 1989 was defined by two things for me: a horrifically awkward growth spurt that made me look…
I still remember the exact moment I fell in love with point-and-click adventure games. It was 1990, sitting in my…
There are games you play, games you love, and then there are games that fundamentally alter your relationship with the…
Exploring the Controversies Around The Last of Us Two: Why Fans Were Angry and How the Studio Responded In 2020,…