There's something magical about stumbling across a game that shouldn't work but absolutely does. Picture this: 1995, and Disney's about to unleash their first fully computer-animated film on the world. Pixar's still this scrappy little studio that most people couldn't even pronounce properly, and here comes Toy Story—this revolutionary thing that looked like nothing we'd seen before. Naturally, the suits decided it needed a video game tie-in. What they gave us on the Mega Drive…
Saturday afternoons in 1991 had a particular rhythm. Mum would disappear into the kitchen with Radio 4 burbling about something…
I was digging through my game collection the other night—you know, that annual ritual where you convince yourself you're "organizing"…
There I was, controller gripped like my life depended on it, watching Marc Summers navigate some kid through an obstacle…
The clatter of dice on my bedroom floor still echoes in my head sometimes, which probably sounds daft until you…
You know that weird thing where a smell can transport you instantly? Well, the other day I caught a whiff…
Picture this: I'm rifling through a car boot sale last autumn, knee-deep in someone's gaming collection, when I spot it—a…
My mate Dave called me yesterday asking about "blast processing," and I had to laugh. Not at him, mind you—but…
There it was, sitting in the electronics section of Target next to the phone chargers and screen protectors – an…