Man, I thought I’d seen some heavy episodes in this Fallout series, but “Shadow of the Past” just about knocked me flat. Been watching this show religiously since it started, and I’ve got to say – this episode reminded me why I love stories that don’t pull their punches. Coming to entertainment late in life like I did with gaming, I appreciate when writers actually respect their audience enough to dig into the messy, complicated stuff that makes characters real.
The whole thing starts with the group still reeling from finding out one of their own has been feeding information to the Enclave. I mean, talk about a gut punch. These people have been through hell together, and now they can’t even trust each other. Reminds me of job sites where you find out someone’s been cutting corners or stealing materials – suddenly you’re looking at everyone sideways, wondering what else you missed. The way they handle the interrogation of this traitor, you can feel the betrayal eating at everyone. Trust is like concrete – takes time to set properly, but once it cracks, those fractures never really disappear.
What really got to me were Sarah’s flashbacks throughout the episode. Ella Purnell has been solid all season, but seeing her character’s backstory… damn. They show her as a kid, just being a normal kid before the world went to hell. Playing with her siblings, getting into trouble, that kind of thing. It’s the little moments that hit hardest – like when young Sarah is exploring some old building, poking around with the same curiosity that makes her a good leader now. Made me think about my own daughter when she was that age, always getting into everything, asking a million questions. You never know which kids are going to grow up to be the ones holding everyone else together when everything falls apart.
The Enclave’s getting smarter too, which is honestly terrifying. Lieutenant Cross – and Lance Reddick is just phenomenal in this role, by the way – has them using propaganda broadcasts to mess with people’s heads. It’s psychological warfare, and it’s working. They’re not just shooting at our heroes anymore; they’re trying to break them from the inside. Smart strategy, unfortunately. Reminds me of how rumors can spread through a construction crew and completely destroy morale before you even know what’s happening. Sometimes the battle for hearts and minds is more important than the shooting war.
Then they throw this curveball at us with Leon, played by Mahershala Ali. Former Enclave scientist who says he wants to help. I’ve got to tell you, Ali brings this perfect mix of intelligence and… I don’t know, damaged goods to the role. You can see why the group would want his information – he knows all about the Enclave’s tech, their plans, everything. But can you trust a guy who was working for the enemy yesterday? In construction, we sometimes hire guys who’ve walked off other jobs, and you’re always wondering if they’ll do the same to you. Leon’s got that same energy – useful, but you’re never quite sure which way he’s going to jump.
Dr. Parker’s investigation into those Vault-Tec files pays off big time this episode. Sarah Gadon does this thing where she gets so excited about the scientific discoveries that she starts talking over everyone’s heads, explaining all this technical stuff while the others just stare at her. It’s actually pretty funny – reminds me of talking to my electrician buddy who gets carried away explaining voltage loads while I’m just trying to figure out if we can run another outlet. But the information she finds is huge – advanced tech, data about super mutants, stuff that could change everything. Problem is, it raises all these ethical questions about using pre-war experiments. Just because you can do something doesn’t mean you should, you know?
The action sequence in this episode is brutal. They get ambushed by Enclave forces, and it’s not one of those clean TV fights where everyone shoots a thousand rounds and nobody gets hurt. People die. Good people. The kind of losses that stick with you and change how the survivors look at the world. Tyler Posey’s character Jonah is right in the thick of it, and you can see how each fight is wearing him down. He’s got this moment where he uses some improvised weapon – I think it was supposed to be a grenade launcher made from old pipes – and it actually works, which gets a laugh even in the middle of all the chaos. Guy’s got good hands, I’ll give him that.
After the ambush, Sarah has to basically rebuild the group from scratch. Everyone’s shaken, nobody knows who to trust, and they’re all looking to her to somehow make it okay. It’s a hell of a burden for anyone, especially someone who’s dealing with her own ghosts from the past. The way Purnell plays those scenes where Sarah’s trying to hold everyone together while falling apart herself… that’s real leadership right there. Not the kind you see in movies where the hero always has the right answer, but the messy, human kind where you’re making it up as you go and hoping you don’t get everyone killed.
But then they hit us with that ending. Dr. Parker cracks the final Vault-Tec file, and there’s apparently another vault out there. Hidden vault with advanced technology, maybe more survivors. The episode ends with the group deciding they have to investigate, even though they’re beat up and barely holding together. Classic cliffhanger, but earned. You want to know what’s in that vault, whether it’s salvation or just another trap.
What I love about this show is how it doesn’t make anything easy. Trust gets broken, people make hard choices with no good options, and sometimes the right thing to do isn’t clear until after you’ve already done it. Coming to storytelling later in life, I appreciate when writers don’t insult your intelligence. These characters feel like real people – flawed, complicated, trying their best in impossible situations.
The whole episode got me thinking about second chances and whether people can really change. Leon’s situation – former enemy asking for trust – that’s not simple. In my line of work, I’ve had to make calls about guys with questionable backgrounds, and sometimes you guess wrong. But sometimes you don’t, and someone gets a chance to prove they’re better than their worst moment. The show doesn’t give us easy answers about whether Leon’s legitimate, which is exactly how it should be.
Sarah’s flashbacks also highlight something I think about a lot – how the person you were as a kid shapes who you become, but doesn’t necessarily determine it. That curious, brave kid became a leader who takes care of people, but she had to go through hell to get there. Makes you wonder about paths not taken, what different circumstances might have produced.
Looking ahead, I’m genuinely curious about this hidden vault. The Fallout universe has always been about the contrast between the promise of technology and the reality of human nature. Pre-war tech usually comes with a price, and I’m betting whatever they find won’t be the easy solution everyone’s hoping for. But that’s what makes good television – giving your characters what they need, not what they want, and making them pay for every victory.
This episode reminded me why I got hooked on this series in the first place. It’s not just about the post-apocalyptic setting or the action scenes – though those are well done. It’s about people trying to stay human in inhuman circumstances, making impossible choices and living with the consequences. That’s storytelling that works whether you’re twelve or fifty-two, whether you came to it early or late in life.
Can’t wait to see what they do with that vault discovery next week. Knowing this show, it’ll probably be equal parts hope and horror, which is exactly what good Fallout content should be.
Timothy discovered retro gaming at forty and never looked back. A construction foreman by day and collector by night, he writes from a fresh, nostalgia-free angle—exploring classic games with adult curiosity, honest takes, and zero childhood bias.


